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Street fighter alpha 3 psp
Street fighter alpha 3 psp















An additional feature in the Japanese version also made use of the PocketStation peripheral, which allows players to build up their character's strength. Evil Ryu and Guile were also added as secret characters in the World Tour mode, a mode that allows players to customize their chosen character's fighting style. Balrog, Juni, and Juli were also added to the immediate roster, after they were given new character portraits and their own storylines. Hawk, Fei Long, and Dee Jay, the remaining "New Challengers" from Super Street Fighter II, who were not in the original arcade version, were added to the roster. Street Fighter Alpha 3 was initially ported in 1998 for the PlayStation. Maki ( Street Fighter debut, originally from Final Fight 2) Ingrid (originally from Capcom Fighting Evolution) Returning characters in home console versionsīonus playable bosses in home console versions Karin ( Street Fighter debut, originally from Street Fighter manga, Sakura Ganbaru!) Honda (originally from Street Fighter II) 2 Super Combo), rather than the number of buttons pushed and throwing is now done by pressing two punch or kick buttons simultaneously.īalrog (originally from Street Fighter II)īlanka (originally from Street Fighter II)Ĭammy (originally from Super Street Fighter II)Ĭody ( Street Fighter debut, originally from Final Fight)Į.

street fighter alpha 3 psp

For example, the level of a Super Combo move in A-ism is now determined by the strength of the attack button pressed (i.e. The controls for several actions has been modified from previous Alpha games. Alpha 3 also introduces a Guard Power gauge which depletes each time the player blocks - everytime the gauge is completely depleted, the player suffers a "guard crush" (in which the gauge itself decreases in size, thus causing the player to gradatively lose ability to block attacks as the guard gauge keeps decreasing) which leaves him/her temporarily vulnerable for an attack. In X-ism, players cannot air-block nor use Alpha Counters. The third style, V-ism (or variable style), a unique style that allows the player to perform Custom Combos similar to the ones in Street Fighter Alpha 2. X-ism is a simple style based on Super Street Fighter II Turbo, in which the player has a single-level Super Combo gauge and access to a single, but powerful, Super Combo move.

street fighter alpha 3 psp

#STREET FIGHTER ALPHA 3 PSP MANUAL#

Street Fighter Alpha 3 discards the Manual and Auto modes from the previous Alpha games by offering the player three different playing styles known as "isms." The standard playing style, A-ism (or Z-ism in Japan), is based on the previous Alpha games, in which the player has a three-level Super Combo gauge with access to several Super Combo moves.















Street fighter alpha 3 psp